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Android NDK: Invalid APP_STL value: c++_static - Stack Overflow
- https://stackoverflow.com
- questions
- android-ndk-inval...
- https://stackoverflow.com
- questions
- android-ndk-inval...
2014/9/26 -... python ./build_native.py. And i got the following error! The Selected NDK toolchain version was 4.8 ! Android NDK: Invalid APP_STL value: c++ ...
Get started with the NDK - Android Developers
- https://developer.android.com
- ndk
- guides
- https://developer.android.com
- ndk
- guides
2022/10/12 -The Native Development Kit (NDK) is a set of tools that allows you to use C and C++ code with Android, and provides platform libraries you ...
Android NDK r23 build problem - Syncthing Community Forum
- https://forum.syncthing.net
- android-ndk-r23-build-prob...
- https://forum.syncthing.net
- android-ndk-r23-build-prob...
2021/9/16 -However, the build still fails with a very similar error. > Task :syncthing:checkPython Using python 3.10.5 from C:\Users\User\AppData\Local\ ...
Android Native Development Kit (NDK)
- https://android.googlesource.com
- ndk
- README
- https://android.googlesource.com
- ndk
- README
prebuilt/$HOST_TAG contains build dependencies and additional tools. make, python, yasm, and for Windows: cmp.exe and echo.exe; ndk-depends , ndk-stack ...
3.4 android 编译求助- Cocos2d-x - Cocos中文社区
- https://forum.cocos.org
- 3-4-android
- https://forum.cocos.org
- 3-4-android
The Selected NDK toolchain version was 4.8 ! Android NDK: Trying to define local module 'cocos2dx_static' in F:/develop/andro idNDK/android-ndk-r9/sources/ ...
Build native mobile apps in python with enaml - GitHub
- https://github.com
- codelv
- enaml-native
- https://github.com
- codelv
- enaml-native
Build native mobile apps in python using enaml and native widgets! The goal of this project is to be the python version of react-native.
How to avoid mulpile definition of 'XXXX' at linking for packaging APK
- https://discuss.cocos2d-x.org
- cocos2d-x
- C++
- https://discuss.cocos2d-x.org
- cocos2d-x
- C++
2014/10/2 -I'm trying to update GPGS C++ SDK version from 1.1 to 1.2. When I use 1.1 version of GPGS, it compiles fine. But after update to 1.2, ...
How to setup Cocos2d-x (Windows and Android) - Multigesture.net
- https://multigesture.net
- articles
- https://multigesture.net
- articles
2011/11/16 -Building Cocos2d-x (MSYS/NDK) ... Open up these files: D:\projects\Github\cocos2d-x\HelloLua\android\build_native.sh; D:\projects\Github\ ...
Use the NDK with other build systems - Android Developers
- https://developer.android.com
- ndk
- other_build_systems
- https://developer.android.com
- ndk
- other_build_systems
2024/1/13 -The NDK contains official support for ndk-build and CMake. Most users should refer to one of those guides for building application code. The ...
打包的时候遇到的问题……谁能告诉我是什么情况…… - Cocos2d-x
- https://forum.cocos.org
- topic
- https://forum.cocos.org
- topic
Build of configuration Release for project HelloWorldDemo ****. python E:/mygame/HelloWorldDemo/proj.android/build_native.py -b release all. Android NDK: ...
Q.cocos2d-x(Eclipse)で、ファイルの追加ができません。 ClassesフォルダにGameScene.hとGameScene.cppというファイルを追加し、 Android.mkのL...
解決済み-回答:1件-2015/3/1