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glGetTexLevelParameterfv , glGetTexLevelParameteriv , glGetTextureLevelParameterfv and glGetTextureLevelParameteriv return in params texture parameter values ...
glGetTexLevelParameter returns in params texture parameter values for a specific level-of-detail value, specified as level . target defines the target texture, ...
2023/6/13 -glGetTexLevelParameterfv 関数と glGetTexLevelParameteriv 関数は、特定の詳細レベルのテクスチャ パラメーター値を返します。
2017/7/17 -It queries the texture object bound (see glBindTexture ) to the given target in the currently active texture unit (see glActiveTexture ).
2023/8/1 -We have a massive multi-platform project, many modules are not compiled to wasm and not called, but we don't want to fill the code with many # ...
void glGetTexLevelParameteriv(, GLenum, target ,. GLint, level ,. GLenum, pname ,. GLint *, params ) ;. Parameters. target. Specifies the symbolic name of the ...
2015/12/7 -I have several different PC's that I use to compile my Qt OpenGL Application. On most of them, the code compiles OK, but on one of them I ...
2024/3/11 -The WebGLRenderingContext.getTexParameter() method of the WebGL API returns information about the given texture.
glGetTexLevelParameteriv(GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &w); glGetTexLevelParameteriv(GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &h); ... and I get ...
... glGetTexLevelParameteriv; glGetTexLevelParameteriv; glIsProgramPipeline; glMemoryBarrier; glMemoryBarrierByRegion; glProgramUniform1f; glProgramUniform1fv ...