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You can get started with Cocos2d-x by either downloading a self-contained .zip from the website or by cloning our GitHub Repo. Pick what works for you.

2016/7/12 -This starter project is intended to work with Cocos2d-x version 3.13.1 and will need manual adjustments to work with other versions of Cocos2s-x.

With one single JavaScript code base, you can run your game on all web browsers and native platforms including Mac OS, Windows, iOS and Android. This will bring ...

Cocos2d is an open-source game development framework for creating 2D games and other graphical software for iOS, Android, Windows, macOS, Linux, HarmonyOS, ...

Cocos2d-x has provided users with an open-source, stable, and easy-to-customize cross-platform game solution.

2016/5/6 -Cocos2d-x v3.11 is out. This release brings bug fixes and API maintenance, as well as upgrade Chipmunk to v7.0.1. use new memory model in JSB, don't have to ...

Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe.

All history versions (stable and unstable) of Cocos2d-x Cocos2d-html5 Cocos Studio.

2014/10/1 -This series will walk through the all aspects of using Cocos2d-x to create a game. This particular part covers the process of getting Cocos2d-x installed.

Cocos2d-x v3.11 is coming at the end of April! This release brings bug fixes and API maintenance, as well as: Physics: upgraded Chipmunk to v7.0.1.