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Asset - NDK - Android Developers
- https://developer.android.com
- reference
- group
- asset
- https://developer.android.com
- reference
- group
- asset
AAssetManager is a wrapper to the low-level native implementation of the java AAssetManager, a pointer can be obtained using AAssetManager_fromJava(). The asset ...
android - Undefined reference to AAssetManager_fromJava
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- questions
- undefined-referen...
- https://stackoverflow.com
- questions
- undefined-referen...
2012/9/23 -I am trying to access assets from an android apk using AAssetManager. However, I keep getting "Undefined reference to AAssetManager_fromJava" ...
native/android/asset_manager.cpp - platform/frameworks/base
- https://android.googlesource.com
- native
- asset_manager
- https://android.googlesource.com
- native
- asset_manager
// AAssetManager is actually a secret typedef for an empty base class of AssetManager,. // but AAssetDir and AAsset are actual wrappers for isolation. // ...
Undefined reference to AAssetManager_fromJava #5310
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- libsdl-org
- SDL
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- libsdl-org
- SDL
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2022/2/5 -I have a project exporting a static library. I had all the proper flags in my projects Android.mk. as you can see, i had a lot of issues with ...
Get access to AssetManager on C++ side - Unity Forum
- https://forum.unity.com
- ...
- Platforms
- Android
- https://forum.unity.com
- ...
- Platforms
- Android
2016/3/28 -You can't pass a UnityPlayer object to AAssetManager_fromJava, it has to be an instance of AssetManager. There is no error handling. You need ...
AAssetManager_fromJava crash when enabling proguard obfuscation
- https://groups.google.com
- android-ndk
- https://groups.google.com
- android-ndk
ol...@illusionlabs.se ... I'm using AAssetManager_fromJava in my JNI code. This works perfectly. Until I enable proguard, then the call to AAssetManager_fromJava ...
include/android/asset_manager_jni.h - platform/frameworks/native - Git at ...
- https://android.googlesource.com
- asset_manager_jni
- https://android.googlesource.com
- asset_manager_jni
* in use. */. AAssetManager* AAssetManager_fromJava(JNIEnv* env, jobject assetManager);. #ifdef __cplusplus. }; #endif. #endif // ANDROID_ASSET_MANAGER_JNI_H.
native-codec-jni.cpp - android/ndk-samples - GitHub
- https://github.com
- src
- main
- cpp
- native-codec-jni
- https://github.com
- src
- main
- cpp
- native-codec-jni
... (AAssetManager_fromJava(env, assetMgr), utf8, 0), &outStart, &outLen); env->ReleaseStringUTFChars(filename, utf8); if (fd < 0) { LOGE("failed to open file ...
fread from asset - Google Groups
- https://groups.google.com
- android-ndk
- https://groups.google.com
- android-ndk
AAssetManager *mgr = AAssetManager_fromJava(env, assetManager); const char *fname = (*env)->GetStringUTFChars(env, name, NULL); AAsset *asset ...
android file open - Questions & Answers - Unity Discussions
- https://discussions.unity.com
- android-file-open
- https://discussions.unity.com
- android-file-open
2012/1/13 -I develop android app. I want to open my text file in plugin, but it can not open file. My code is following, // plugin side void ...