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AAssetManager is a wrapper to the low-level native implementation of the java AAssetManager, a pointer can be obtained using AAssetManager_fromJava(). The asset ...

2012/9/23 -I am trying to access assets from an android apk using AAssetManager. However, I keep getting "Undefined reference to AAssetManager_fromJava" ...

// AAssetManager is actually a secret typedef for an empty base class of AssetManager,. // but AAssetDir and AAsset are actual wrappers for isolation. // ...

2022/2/5 -I have a project exporting a static library. I had all the proper flags in my projects Android.mk. as you can see, i had a lot of issues with ...

2016/3/28 -You can't pass a UnityPlayer object to AAssetManager_fromJava, it has to be an instance of AssetManager. There is no error handling. You need ...

ol...@illusionlabs.se ... I'm using AAssetManager_fromJava in my JNI code. This works perfectly. Until I enable proguard, then the call to AAssetManager_fromJava ...

* in use. */. AAssetManager* AAssetManager_fromJava(JNIEnv* env, jobject assetManager);. #ifdef __cplusplus. }; #endif. #endif // ANDROID_ASSET_MANAGER_JNI_H.

... (AAssetManager_fromJava(env, assetMgr), utf8, 0), &outStart, &outLen); env->ReleaseStringUTFChars(filename, utf8); if (fd < 0) { LOGE("failed to open file ...

AAssetManager *mgr = AAssetManager_fromJava(env, assetManager); const char *fname = (*env)->GetStringUTFChars(env, name, NULL); AAsset *asset ...

2012/1/13 -I develop android app. I want to open my text file in plugin, but it can not open file. My code is following, // plugin side void ...