When registering a value type, the size of the type must be given so that AngelScript knows how much space is needed for it. ... asOBJ_POD. In this case ...

A garbage collected type. Only valid for reference types. asOBJ_POD. A plain-old-data type. Only valid for value types. asOBJ_NOHANDLE.

2023/9/5 -Here's what I got: asEngine->RegisterObjectType("vec2_t", sizeof(vec2_t), asOBJ_VALUE | asOBJ_POD | asGetTypeTraits<vec2_t>()); asEngine ...

2014/1/31 -Because of this, we can register it with the flag asOBJ_POD. When using this flag, we don't have to supply a constructor, destructor, or ...

2010/4/27 -ここでいうPOD型とは,メンバ変数にポインタやオブジェクトハンドルを持たない型のことです。 asOBJ_PODをつけるとデフォルトコンストラクタ・代入演算子 ...

2019/5/18 -... asOBJ_POD | asOBJ_APP_CLASS_CDAK | asOBJ_APP_CLASS_ALLFLOATS); assert(_Result >= 0); if (strstr(asGetLibraryOptions(), "AS_MAX_PORTABILITY ...

Mirror of AngelScript | C++-like scripting language with amazing features! - AngelScript/sdk/angelscript/source/as_callfunc.cpp at master ...

2010/4/11 -... asOBJ_POD | asOBJ_APP_CLASS); assert( iRet >= 0 ); iRet = m_pasengine->RegisterObjectProperty("CMoveObject", "float fx", offsetof ...

2010/3/7 -... asOBJ_POD | asOBJ_APP_CLASS); assert( iRet >= 0 ); if( iRet < 0 ) { return iRet; } iRet = g_pasengine->RegisterObjectProperty("object", "int ...

Development Resources. Unreal Angelscript Clang-Format Extension for vscode to use clang-format to format UE-AS scripts; GameplayMessageRouter with Angelscript