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  • 最終更新日:1年以内
  • 2024/5/15 -Customizable, embeddable, small package, easy-to-use, cross-platform graphic engine with next-generation engine underlying architecture and future-oriented ...

    2023/11/28 -Cocos Creator is a powerful game development tool for Windows PC that offers a comprehensive solution for creating 2D and 3D games. Developed by Cocos ...

    2023/8/2 -Creator 3.x relies on post-processing as the most demanding requirement for 3D games. Before, developers were recommended to use RenderTexture for production ...

    2023/8/2 -The post process can be used for one single camera, or all cameras as a global post process. Please note that to enable the post process, please check the Use ...

    2023/6/6 -Use SDL_SetTextureBlendMode on the texture, not SDL_SetRenderDrawBlendMode . SDL_SetTextureBlendMode(texTarget, SDL_BLENDMODE_BLEND);. The wiki for ...

    2023/6/25 -测试设备信息. windows 设备 cpu: i5-9500 6 核3.00 GHZ ram: 16G os: windows 10 21H1 chrome: 92.0.

    2023/12/8 -Cocos3d Development · Ionic App Development. WINDOW ... The recently launched and updated version of Windows 10 ... Windows 10 platform is the awesome idea for ...

    2024/5/17 -CocosSharp is a C# implementation of the Cocos2D and Cocos3D APIs that runs on any platform where MonoGame runs. ... devtodev SDK for Windows and Windows Phone.

    2024/2/1 -cocos2d-iphone-2.x. cocos2d-iphone-3. cocos2d-js. cocos2d-python. cocos2d-swift. cocos2d-x. cocos2d-x-2.x. cocos2d-x-3.0. cocos2d-x-3.x. cocos3d. cocosbuilder.

    2023/8/9 -直白来说,就是一个简单的加权求和:采样目标像素的同时,再采样一些周围的像素;并且每一个像素给一个权重(权重和为1.0)。最终像素值= 所有(像素x 权重)的和。