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  • 2024/5/23 -インストール後,Visual Studioのx64 Native Toolsコマンドプロンプトを開き,「cl」コマンドを使用してCプログラムのコンパイルと実行を行う. ... build の下の cocos2d- ...

    2024/6/3 -Publish a project from the command line can help us build an auto-publish routine that allows modifying command line parameters to achieve different goals.

    Command Reference-Publish Parameters

    2024/5/29 -The Cocos2d-x engine includes the source code engine. The scope of application is: The first time the source engine builds and compiles a project, it takes a ...

    2024/6/18 -Hello! Is it possible to somehow influence user macros (enable, disable) when building a project from the command line? For example, I want to understand ...

    2024/5/13 -Androidビルド. 以下のコマンドでAndroidStudioを開きます。あとはAndroidStudioから実機テストやapk、aabの出力などが可能です。

    2024/4/17 -Hi folks, I've successfully migrated my Cocos2d-x project to Axmol and it works beautifully. ... For the axmol build command, make sure you pass -f to it ...

    16時間前 -Import and using a cocos2d-html5 jsb-link. 4, 164, June 22, 2024. Shader ... Command Line Build and Custom Macros. 1, 117, June 21, 2024. Getting the "Fit ...

    2024/5/15 -Press Windows + R and type in cmd . On the command prompt, type in the following command and press Enter: cd desktop\coco2d-x-2.2.3\tools\project-creator. In ...

    2024/3/29 -... build/generated/rncli/src/main/jni/Android-rncli.cmake:7 ... cocos2d-x 3.6 error: Error running command, return code: 1 · 5 · CMake could not ...

    2024/5/31 -json will be generated based on EngineErrorMap.md, when run gulp build* command. For details below: Define log in EngineErrorMap.md. example. ### 1001 cocos2d: ...