日本語のみで絞り込む
2022/10/5 -Is there a way for a moving object like the player to find lightmaps and get shadows that look like those on the lightmaps? Something like Unity's Light Probes.
2022/9/29 -Is there a way for a dynamic obkect like the player to detect lightmaps and get similiar shadows? Something like Light Probes in Unity.
Finally finished adding the dynamic light probes feature to my Ambient Lighting pack on the Unreal Marketplace! Several months of hard work ...
YouTube evilmrfrank
2023/3/8 -Light probes are spherical objects that capture the ambient and indirect lighting of your scene. They are placed around your scene to provide ...
The Indirect Lighting Cache, which uses samples generated by Lightmass at build-time to calculate the indirect lighting for dynamic objects at runtime.
2023/8/30 -Light Probes are a collection of meshes that emit light onto dynamic objects based off of the closest existing light sources surrounding them.
2018/8/3 -This pack includes a fully functional ambient/bounce lighting system meant as a cheap replacement for point lights, offering the same look at fraction of the ...
2021/9/6 -Light probes seemingly fail to properly approximate ambient lighting. Even for simple scenes, the ambient lighting contained in light probes don't look ...
2022/3/28 -I was wondering if it may be worthwhile at some point to create a light probe node type based on Object3D like UE4 has. It would contain I ...
2018/1/5 -Shapespark does not store and download light probes, but generates them during the scene initialization, it takes around 0.05s-0.2s to generate ...