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  • 最終更新日:1年以内
  • 2日前 -The solverIterations determines how accurately Rigidbody joints and collision contacts are resolved. Overrides Physics.defaultSolverIterations. Must be positive ...

    2024/6/14 -... solver iteration count may improve their stability (but is slower). This value is usually changed in Edit->Project Settings->Physics inspector instead of ...

    2024/2/5 -iteration count : solvers generally use a fixed number of iterations. The number is generally determined offline. In game physics there are typically 4 to 8 ...

    2024/5/30 -The solver iteration count determines how accurately contacts, drives, and limits are resolved. Search for Solver Iteration Count in PhysX docs for more details ...

    2023/11/1 -Increase the solver iteration counts, in particular the number of position iterations. Please refer to the Rigid Body Dynamics chapter for details. Consider ...

    2023/12/21 -The solver iteration count determines how accurately contacts, drives, and limits are resolved. Search for Solver Iteration Count in PhysX docs for more details ...

    2023/7/5 -The maximum number of equilibrium iterations per each solution point is 25 based on the default setting of the NEQIT command. To change the maximum number ...

    2024/2/18 -// Set the solver iteration count directly. physicsStep.SolverIterationCount = 240;. }).ScheduleParallel(Dependency).Complete();. // Job Based Stateful ...

    2023/12/14 -Maximum number of iterations SysCAD will solve for before it stops. Iterations, Display, The number of iterations performed in the current run.

    2023/12/8 -The Eigenvalue Solver produces a log that contains the iteration number (Iter), an error estimate (ErrEst), the number of converged eigenvalues (Nconv), and — ...