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  • 2024/5/15 -Customizable, embeddable, small package, easy-to-use, cross-platform graphic engine with next-generation engine underlying architecture and future-oriented ...

    5日前 -Now Axmol supports mobile (iOS, Android), desktop (Windows, macOS), and also UWP (Xbox) and WebAssembly, so it's a proper multi-platform engine (although ...

    2024/3/11 -Issues with Cocos2d-x.

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    2024/4/20 -It supports all major platforms allowing games to be quickly released for the web, iOS, Android, Windows, Mac, and various mini-game platforms. A pure ...

    2024/4/11 -It is a free C# framework used by game developers to make games for multiple platforms and other systems. It is also used to make Windows and Windows Phone ...

    2024/3/13 -It is a free C# framework used by game developers to make games for multiple platforms and other systems. It is also used to make Windows and Windows Phone ...

    6時間前 -Setting up Native Development Environment ​. Projects created with Cocos Creator can be published to multiple native platforms. Before publishing, it is ...

    2024/4/30 -I have a plan to buy a MacBook to build and test on my iPhone. However, I wonder if there is any problem between CocosCreator version 3.8 and the M1/M2/M3 ...

    2024/3/6 -It is a C++ based framework that allows developers to create high-performance, cross-platform games with ease. With a strong community, extensive documentation, ...

    2024/4/11 -Cocos2d-x, As Cocos2d-x is open source, it's free ... Additionally, its ability to export games to multiple platforms including iOS, Android, and Windows is a ...

    A.このブログがわかりやすいです http://p.tl/3F51 私もwindows7にてcocos2dxを使用しています。 おそらく、新しいプロジェクトで迷っているかと思いますが、このサイトの通り