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  • 最終更新日:1年以内
  • 2024/4/17 -#include <asset_manager.h>. #include <asset_manager_jni.h>. Summary ... provides access to an application's raw assets by creating AAsset objects.

    2024/4/17 -#include <native_activity.h>. This structure defines the native side of ... Pointer to the Asset Manager instance for the application. The application ...

    2024/6/6 -#include <android/asset_manager.h>. #include <EGL/egl.h>. #include <GLES3/gl3 ... // Helper to retrieve data placed into the assets/ directory (android/app/src/ ...

    2024/3/24 -Hi, the triangle is drawn perfectly on PC (imgui > example_glfw_opengl3), but it isn't drawn (invisible) on Android (imgui > example_android_opengl3).

    2023/7/19 -The asset_manager_jni.h file comes with the Android NDK. Now to actually load some asset, we have a plethora of options. See the documentation to learn about ...

    2023/9/27 -When I use UE 5.3 and Android Target SDK 29 it works perfectly. When I upgrade to Target SDK >=30 a Java JNI crash occurs. The call inside of: AndroidJNI.cpp:

    2023/12/25 -Contribute to beihu235/Psych-Engine-0.71h-android development by creating an account on GitHub ... art · assets · assets · docs · docs · example_mods.

    2024/6/13 -Browse and view assets and folders. You can browse the folders from the main user interface or from the left sidebar. When browsing, you can use the interface ...

    2024/2/6 -Set the image name to “splash,” open the assets folder, and navigate to the iOS folder. Drag the three images in iOS over the three boxes on Xcode named 1x, 2x, ...

    2024/1/13 -h> #include <android/configuration.h> #include <android/rect.h> #include <android/input.h> #include <android/keycodes.h> #include <android/asset_manager.h> ...