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  • 2024/4/13 -SSAO の内部アルゴリズムには、中間結果を生成するための特定の法線の深度の ... 次のシェーダ疑似コードが示すように、非ポストエフェクト パターン パスが終了 ...

    2024/4/22 -XeGTAO.hlsli provides the core shader code for the effect. These two files contain the minimum required to integrate the effect, with the amount of work ...

    2024/4/25 -Here is my GLSL code for the SSAO calculations: https://pastebin.com/CD4mcTeN ... ssao frag shader to actually work how i wanted (actually calculate ssao).

    2024/2/18 -The rest of the code remains essentially the same as the native implementation. Next is the Shader part, where we added a #pragma multi_compile _ ...

    2024/6/12 -The SSAO shader we use allows sampling using mipmaps, to allow better quality larger size filter.

    2024/1/10 -The code that procedurally grows the grass can shader blades darker or brighter depending their relative position to the clump they belong to. The trunk of a ...

    2024/4/11 -To fix the noise pattern I used a pixel shader to blur the texture into the result below. Part of the pixel shader, all code can be found here. The Final Result ...

    2024/2/27 -Decal Shader Graph · Screen Space Ambient Occlusion (SSAO) Renderer Feature ... Code samples do not work; Information is missing; Information is incorrect ...

    2024/6/26 -次のコードシェーダーにコピーします。以下のコードは、arlez80 による六角形化シェーダーです,. shader_type canvas_item; uniform vec2 size = vec2(32.0, 28.0); ...

    2024/6/2 -... shader code. @LucasGandel is it expected that SSAO interferes with depth peeling? LucasGandel (Lucas Gandel) June 5, 2024, 12:19pm 9. I've been following the ...