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  • 1日前 -I'm using this on my engine, but decided to release the shader code for people to play with. Full breakdown on my blog. Screen Space Indirect Lighting with ...

    1日前 -Screen Space Indirect Lighting with Visibility Bitmask: Improvement to GTAO/SSAO Real-Time Ambient Occlusion Algorithm (GLSL Shader Implementation). SSILVB ...

    6日前 -Gaia extension ready. The effect is scalable in order to achieve the proper performances. Source code included in the package.

    5日前 -The basic meaning of render is to draw something (code, etc.) or to make it in a different state from what it is now. In music, when a performer expresses ...

    3日前 -Shader · ShaderVariantCollection. Classes ... This allows for effects which extensively use the depth buffer (SSAO, etc) to affect only opaque pixels.

    3日前 -It's fun because you can learn practical stuff easily by just modifying other people's shader code.

    3日前 -Some third-party games can also support Shader Model 5.0 and later by using Direct3D 11 and later, like Titanfall engine branch and Strata Source. Anti-aliasing ...

    2日前 -I guess Simplify some GLSL shader loading code can be dropped from this PR since it was moved to #1220? And the rest of the commits squashed. 2024-07-17 • 4 ...

    6日前 -Code · Issues · Pull requests. OpenGL C++ Graphics Engine. gamedev bloom opengl graphics-engine material ssr models effects lighting skeletal-animation ssao pbr ...

    6日前 -GeForceのグラボを使っている場合、Geforce Game filterの設定でシェーダーを導入することで暗闇を見やすくすることができる。具体的にはSSAOなどの影Modをいれて影を ...