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Use this attribute to get a callback when the runtime is starting up and loading the first scene. Read time 2 minutes. Last updated 2 months ago ...
Allow an runtime class method to be initialized when Unity game loads runtime without action from the user. Methods marked [RuntimeInitializeOnLoadMethod] ...
2021/7/16 -Have one RuntimeInitializeOnLoadMethod method on a base class that then looks for derived classes and processes them. Starting with Unity 2019.3 ...
Allow a runtime class method to be initialized when a game is loaded at runtime without action from the user. Methods marked [RuntimeInitializeOnLoadMethod] are ...
2018/5/11 -[PSA] You can use the [RuntimeInitializeOnLoadMethod] Attribute on your static methods to receive Unity callbacks without need Monobehaviours.
2024/7/19 -When developing Unity games, we often need to perform some initialization actions when the game starts. Most of the time, ...
2020/6/5 -Methods marked [RuntimeInitializeOnLoadMethod] are invoked after the game has been loaded. This is after the Awake method has been invoked.
2023/11/6 -The Unity Player will then call that method at some phase of your choosing during the lifecycle of the application. Just like GameObject's have ...
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