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Important Info Regarding AFMF
Cyberpunk 2077 - AFMF Off
Cyberpunk 2077 - AFMF On
Lords of the Fallen - AFMF Off
Lords of the Fallen - AFMF On
Spider-Man Remastered - AFMF Off
Spider-Man Remastered - AFMF On
Ratchet and Clank - AFMF Off
Ratchet and Clank - AFMF On
Remnant 2 - AFMF Off
Remnant 2 - AFMF On
Witcher 3 - AFMF Off
Witcher 3 - AFMF On
Starfield - AFMF Off
Starfield - AFMF On
The Last Of Us Part 1 - AFMF Off
The Last Of Us Part 1 - AFMF On
Let's see if the full release of AFMF has improved
Everyone perceives latency, motion, and images differently
It's OK to have different opinions! Let's all try it for ourselves!
It is impossible to accurately show AFMF on YouTube
I will be using a 120FPS camera, but...
I will try to describe what I am experiencing as best as I can
AFMF framerate only shows on AMD's software overlay
There are cons to driver level frame generation vs FSR 3 or DLSS 3
My biggest issue previously was it "giving up" causing micro stutters
AFMF is best used with a minimum of 60FPS before enabling it
AFMF is not compatible with vsync
Le'ts start by testing a game with FSR 3 to compare to AFMF
FSR 3 vs AFMF in Avatar
Plague Tale Requiem AFMF test
Trying from a low base framerate in the 30s (Plague Tale)
Cyberpunk 2077
Cyberpunk 2077 with a higher base framerate
What about a game engine locked to 60? Elden Ring AFMF test
Final Thoughts