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Hello
Explain: What are Aspects
Explain: FATE points
Explain: Writing aspects
Players shall now create their aspects
Explain: Skills
Explain: Stunts
How stress and consequences work
pause ends
Note on declaring a story detail
Game starts
Scene 1, in a beautiful elven-style cathedral in an elven city, bad news, zombies, ancient magic unburied, a sword to bring for a handsome pay
Roll for resources is coming
Scene 2: moving through dangerous swamp territory
Rolling a challenge for a safe journey: mud for your skin
Challenge for a safe journey: scouting (FATE point spent)
Challenge for a safe journey: contacting mud dragons (FATE point spent)
Challenge for a safe journey: ninja warriors (FATE point spent)
Challenge for a safe journey: sneak through the swamp
Scene 3: reaching the firefly forest, nothing happens overnight
Scene 4: passing magical blind, up the trees, forest maze
Group roll for orientation
Scene 5: Centre of the maze, a sword, red caps creatures, and... a dragon!
Preparing for combat.
Game ends. Q&A.