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関連広告
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Setting up
Coordinate system
The concept of scene and objects in Three.js
Perspective camera
Orthographic camera
The difference between a perspective and an orthographic camera
Creating a scene and adding the camera
Orbit controls
Geometries and materials
Data entry with dat.gui
Lights and the difference between them
AmbientLight
DirectionalLight
Shadows
SpotLight
Fog
Changing the background color
Adding a texture to the scene
Adding a texture to an object
Selecting objects from the scene
Changing the position of objects' vertices
Adding the vertex shader & fragment shaders
Importing 3D models
Making the canvas responsive
Final Words
Install three.js & vite
Create a scene, camera, and renderer
Add a box mesh to the scene
Animating and rotating the box
Add a plane mesh
Add directional lights
Add depth / jaggedness to plane
Modify to taste with dat.gui
Rotate scene with OrbitControls
Add hover effect
Tailor hover effect to exact colors
Fade out hover effect over time with GSAP
Begin to set plane to exact dimensions
Add randomized vertice movement
Finishing exact plane dimensions
Add interface with HTML and CSS