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Welcome to part two of our highly anticipated AAA game character creation course.
I'm Otas Tumelis, a professional freelance 3D character artist and your instructor for this course.
To start, we'll be covering full re-topology
Once that's complete, we'll move on to Marmoset Toolbag, where we'll bake our final texture maps.
From there, we'll give our character a rig using something called Acurig.
We'll then move on to Blender to pose our character
next up, we'll dive into Texturing our character.
this course is a comprehensive and extensive tutorial series.
We've struck a nice balance between Timelapses and Real Time Chapters
Check out CapCut's various templates on making action of game character, including AI call of duty by Zack Martin332, AI Game Character by miky ...
CapCut-💖miky💖
2024/03/08