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Introduction and rationale for not doing projectile motion problems
Introducing a general problem of jumping off a cliff
Defining variables and establishing conventions
Using formulas to calculate average velocity, time, and distance
Interpreting the results
Conclusion and preview of the next presentation
Intro
Reviewing Projectile Motion
Introducing each of the video components
Building the x-direction velocity vectors
Building the y-direction velocity vectors
Combing velocity vectors to get resultant velocity vectors
Showing how we created the resultant velocity vectors
Adding acceleration vectors in the y-direction
Adding acceleration vectors in the x-direction
Completing the Velocity and Acceleration diagram
The diagram floating over clouds, i mean, why not, eh?
The kinematic equations
The final position equation
How much will the vertical velocity change?
Types of trajectories
How to calculate the angle
Trajectory of a ball kicked off at an angle
Calculating final speed
A ball rolls off a cliff that is 200 meters high
Example 2: Ball thrown straight down
How to check your answer