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Choose from different Motion Themes
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Click thumbnails to preview full motions.
Click Zero Root to keep actor in the root location
Rotate, pan and zoom in the 3D viewport
Click Mirror to invert animation
Preview animation with preset character types
Downloads optimized for your target platform
Importing Motion Capture in Maya
Using Pre-Made Assets in Maya
Things to Consider Before Characterization.
Getting the Human IK for Characterisation.
Creating Character Definition
Defining a Mocap Joints for Retargetting
Locking Characterisation & Transfering Motions.
Troubleshooting Motion Transfer for Proper Retargetting.
Fixing Source Motion for Retargetting [Forcing T-Pose / Fixing Joint Rotation]
Defining A New Stance Pose Lock for Proper Motion Retargetting
Final Words.