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Intro
Assets and Script
My lookdev
References
Shot building step by step
Script view
Shader rebuild
Shot look CC
Adjusting depth pass
Making Haze Map
Smoke Plumes
Atmos smoke and Building smokes
Relight local areas
Adding Humans for Sense Of Scale
Find 3D Space Position
Bridge Person
Volume Rays
Smoke layer near to cam
Sky layer
Lens effects
Final look
Object_ID_AOV
Outro
Recap
What is Albedo?
Other Names for Albedo
What is RAW Lighting?
Demo Setup
RAW Lighting Demo
Why are they Important?
RAW Light x Albedo = Diffuse
RAW Refl + Refl Filter
RAW Direct + RAW Indirect
Math: Divide opposite of Mult
Using Divide to split Diffuse
Dividing by zero
Merge(Divide) Pros and Cons
MergeExpression for B/A
Separate, Change, Recombine
Separate Material & Lighting CCs
Color Correction Examples
Rebuild Recap
Rebuild Variation 01
Rebuild Variation 03
Rebuild Learning Templates
Blender AOV Rebuild Differences
Solution to rebuild errors
Outro
CG Garage Intro
Inspiration from "Sherlock Holmes," "Jurassic Park," and "Lawnmower Man"
Developing a vehicle rendering pipeline
Translating CAD data into 3D
Going from Detroit to LA
Joe Kosinski's Blackbird commercial
Getting into archviz
What makes a perfect client?
Walking the earth post-Speedshape
Thoughts on the future of visualization
How Linden uses Midjourney
Learning a verbal approach to AI
The automotive industry and AI
How AI might learn your style
Intro
Hashirama Senju
Sakura Haruno (Byakugou)
Hiruzen Sarutobi (Reanimation)
Lunar New Year 2020 Opening
Boruto Event Opening
Tobirama Senju (Reanimation)
Konohamaru Sarutobi [Boruto]
Lunar New Year 2021 Opening
Ay (The Third Raikage)
Sasuke Uchiha (Susano'o) PV
Kabuto Yakushi (Sage Mode)
Itachi Uchiha
Lunar New Year 2022 Opening
Tobirama Senju (Ronin)
Summer Event 2022 Opening
Minato Namikaze (Jonin)
Obito Uchiha (The Great Ninja War) PV
Darui (The Fifth Raikage)
Onoki (The Great Ninja War)
Six Paths of Pain (Ronin)
Naruto Uzumaki (Kurama Link Mode)
Bruce Lee x Rock Lee (JKD Master) PV
Sakura Haruno (The Great Ninja War)
Minato Namikaze (Battle-Hardened)
Introduction
Introduction of guest
How did you get into computer graphics
Witnessing filmmakings' massive transition
AI is here
Applauding the idea of UV mapping going away
Buzzwords about Metaverse web three
Making Brave Creatures in unreal engine
What it's like making something of your own again
Top three programs to learn to compliment unreal Engine skills
What to focus on when starting or growing
Plans for a game based on Brave Creatures
An amazing world in prehistoric planet
Where VR is really great
Favorite mocap suit
What it's like winning an Oscar
Do you use storyboards when you come up with an idea
Career phases
A 3D tool that works in real time
Wrap up
Outro