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Welcome to Episode 2 of HEX, an ongoing series of interviews with people from the Houdini community - studio artists, indie artists, ...
YouTube-Houdini
Intro
Houdini Starter Packs
Wall composition
Proxy Mesh Settings
Pipeline overview
Object Level Workflows
What role does SideFX Labs play in your day-to-day?
How does scientific knowledge inform how you build your projects?
Packages vs Environment files
Conclusion
Recently I've been uploading several tutorial videos on Youtube for Houdini to teach the basics and advanced topics of algorithmic design, ...
What is Algorithmic Design?
Algorithmic Design Tutorials
Strange Attractor Tutorial
Computational Design Example
Immersion Space Simulations
Edge Bundling
Examples of Algorithmic Design
Basics of algorithmic design
Future Plans for Teaching Algorithmic Design
00:09 - Theory 03:44 - Implementation: VEX 08:40 - Implementation: VOPs Download Project File (.hipnc): ...
YouTube-Entagma
Theory
Implementation: VEX
Implementation: VOPs
Watch more SIGGRAPH 2023 OpenUSD Day sessions: https://www.youtube.com/playlist?list=PL3jK4xNnlCVevpoiQ8YR-kYz5h0_9GTD9 Hear from the SideFX ...
YouTube-NVIDIA Omniverse
What is this talk about?
What is OpenUSD and Solaris?
MaterialX
What is Karma XPU?
Benefits of XPU
New XPU features
Subsurface Scattering
Uniform Volumes
Light Clipping
Acknowledgments
Learn about the latest improvements to Karma XPU – SideFX's USD-based GPU/CPU renderer. New capabilities include subsurface scattering, ...
Presentation
OpenUSD and Solaris
An Intro to Karma
Karma XPU
Karma XPU architecture, Déjà vu
Cylinder Lights
NVIDIA tech
AI is becoming more and more prevalent in pretty much every industry across the world. Whether or not you agree with the morality of some of ...
YouTube-Inside The Mind
Add some point separation
Trying to randomize p-scale
Creating p-scale
Create the spare parameters
Gather the distance from the origin
Creating a sphere point cloud
This is a tutorial livestream for Houdini to introduce some of the interesting algorithmic design process. For this livestream I'm going to ...
YouTube-Junichiro Horikawa
Create a Vector Field
Resolutions
Volume Trail
Obstacle Geometry
Distance Based Weight
Calculate the Normal Direction
Animate Particles
Project the Velocity on Top of the Surface
Projecting the Curve onto the Surface
Blender Geometry Node
Links in the pinned comment. In this video I'll tell about the toolset for the Houdini Stable Diffusion integration using Automatic1111.
YouTube-Robot Ribbit
Introduction
Automatic1111
Stable Houdini installation
Switch model
Stable Diffusion Dream
Prompts
Prompt animation
Image2Image
Video stylization
Deforum-like animation
Upscale
ControlNet
Video processing with ControlNet
Render with ControlNet, depth-map