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Introduction to USB Charger Modeling
Understanding Plasticity's UI and Basic Tools
Creating and Modifying Basic Shapes and Objects
Exploring Selection Modes and Edge Manipulation
Starting the USB Charger Model with Reference Images
Detailed Editing with Fillets, Bevels, and Boolean Operations
Finalizing the Model and Discussion on Export Options
Introduction and Overview of Creating a Minimalistic Design
Importing Reference Images and Initial Shape Formation
Solidification and Detailing of the 3D Model
Cutting and Refining the Model's Features
Applying Materials and Final Adjustments for Realism
Filleting and Cleaning Up the Model
Community Engagement and Additional Resources
Introduction to Hair Dryer Modeling and Course Announcement
Starting with a New File and Creating the Main Body
Adding Details to Secondary Pieces and Merging
Adjusting Loft Shapes for a Unified Model
Mirroring Techniques for Symmetry in Design
Boolean Operations for Clean Cuts and Edges
Patching Holes and Creating Solids for Thickness
Introduction and Reference Image Setup for Microphone Modeling
Shape Creation with Circles and Lofting Techniques
Adjusting and Aligning Shapes to Reference Images
Adding Depth and Completing the Microphone Body
Detailing with Cuts and Fillets for Realism
Finalizing the Model and Overview of Plasticity Features
Additional Tips on Mesh and Solid Creation Techniques