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What problem we will be solving?
How we will solve it?
Why UI Toolkit?
UXML and Script
Overview of UI Builder
Building our window
Script
Open Window
Use our UXML in our window
Fields, Query and RegisterValueChangedCallback
duringSceneGui & handling click
Get click position
Spawning prefab
Random Rotation (and aligning to normal)
Random Scaling
Introduction
Custom Property Drawers with Nested Inspectors
Decorate with Property Attributes
Custom Inspectors
UI Documents (UXML)
UI Builder for Editor Extension Authoring
UI Builder Visual Authoring Workflows
Painter2D and Custom UI Shapes (PieChart)
Rich Text (with Hyperlinks)
StyleSheets (USS)
Editor Standard USS Variables (Light/Dark Theme Support)
UI Toolkit Samples Window
ListView (Virtualized List)
Multi Column ListView
Runtime Theme Used In Editor
USS Transitions on Hover
USS Transform Styles (scale/position/rotate)
Custom Editor Windows
Custom Inspector in Runtime (Player)
UI Builder In-Context Sub-Document Workflow
New UI Toolkit Data Bindings (Runtime and Editor) in Unity 2023