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Join us on this PCG adventure and learn how to create unique and interesting experiences with procedural generation! We'll discuss the key ...
YouTube-TNTC
Understand What Procedural Generation Means
Difference between Procedural Generation and Random Generation
Particle System
Parametric Approach
Draw Mesh Distance Api
Grid System
In this video, you'll get an overview of the new URP 3D Sample available in Unity Hub with Unity 2022 LTS. This tutorial is based on ...
YouTube-Unity
Intro
The Garden scene overview
The Oasis scene overview
The Cockpit scene overview
The Terminal scene overview
Scalability in URP
Creating realistic scenes
Performance in URP
Multi-scene workflows in The Terminal
Getting started with the URP 3D Sample in Unity Hu
In this video, you'll learn how using Unity ProBuilder to grey-box a game can accelerate collaboration within your team and lead to a faster ...
Level Design and Layout Packages
Grey-boxing
Set up an install ProBuilder
Set up a floor plan
Using ProBuilder
Mirroring the Layout
Testing game mechanics
AI Navigation
Baking a lightmap
Disclaimer: Game Managers are good for simple games only. For more advanced games, look towards a finite state machine or something similar.
YouTube-Tarodev
What is a Game Manager?
Game State
Handling states
Showing the Select Color Screen
Unsubscribing from an event
Selecting a Colour
Player Turn
Anchoring the Attack Button
Handle Enemy Turn
Conclusion
Take your Unity game development to new levels with the Spatial Creator Toolkit 1.0. Unity devs, you ready? Tap in Support for C# ...
YouTube-Spatial
Get ready to build an RPG sandbox-style game in Unity. Beginner or pro, nine or one-hundred, this tutorial is for you. All the assets and ...
YouTube-Mr. Kaiser
Free Assets
Building the Terrain
Create a Sandbox
Level Design
Textures and Paint
Terrain
Creating a path
Creating the World
Defense Walls
Adding Objects and Models
Watch this inspiring reel highlighting the accomplishments of many Unity creators around the world. These games target numerous popular ...
Player Movement
Cleaning up the World
Bake the Terrain
Static Objects
Adding Static Walls
Adding the Character
Adding a Nav Mesh
Adding Code
Anchoring to Cursor
Implementing Click to Move