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Plotting multiple paths
The myriad implications of multiple simultaneous loops
IMHO
The big picture: managing loop plurality
Building up four initial loops, both sync’d and unsync’d
Adjusting individual loop volumes
Pan position control for each individual loop
Left/Center/Right preset pan positions for each loop
Stopping and re-starting (and retriggering) individual loops
Using Half Speed and Reverse on individual loops
Using Random Restart to fire one-shot playback of a loop at random intervals
Ongoing manipulation of playback, direction, pitch/speed, and panning across individual loops
Deleting a current track
Designating an unsync’d loop as the new sync master, and recording a new loop sync’d to it
Recording new percussion, sync’d to the new clock master
Recording a new bass line in sync with the new clock
Further loop manipulation of direction, speed, pan, and level
Fine-tuning strategies for MIDI control through applied practice
YMMV
Joel Gilardini’s LP2 videos
That’s really a stretch
Exploring MIDI control of single-loop functions
Initial recording, Double, Overdub, and Feedback
Reverse and Half Speed, and using Reverse mid-overdub
Undo and Redo
Half Speed to impose octave jumps mid-overdub
Introducing Scramble in its three varieties
Scramble is like a box of chocolates
Scramble in both non-destructive and destructive forms
Timestretching down to half the original speed
Timestretching to twice the original speed, and destructive artifacts
XTREME timestretching, Replace, Double, and more to continuously change length and content
Scramble redux
Vari-Speed MIA