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Prologue - Being a Fan of Shmups Makes No Sense.
Chapter 1 - A Child of the Arcade
Chapter 2 - Shmups are FUNDAMENTAL Action Games
Chapter 3 - Difficulty PURIFIES Game Design
Chapter 4 - Autoscrolling is Perfect Pace
Chapter 5 - Scoring is MEANINGFUL Replay-ability
Chapter 6 - Rebirth, Shmups in a Post-Arcade Future
Epilogue - Final Word of Advice From Friends
Introduction
NANOFORCE / dev: Alec's factory
OPEN ARMS MAXIMUM / dev: Kanzaki
JEZEBEL / dev: Voodoo
VERISIM SKIES / dev: Luggage
CREPUSCULE / dev: Orioto
PROJECT V1 - Space Vampire Thriller / dev: Aru
ELFIN FORCE SC / dev: Vanana Hammer
ARCHIUS / dev: RuV
VEKTOR BYTE / dev: Tarkus1971
OMEGA WING / dev: Prince of Mars
Start stream
Game: Gradius //// Player: Prickly Angler | Hausu //// Commentary:ReFKey
Game: Magical Amber //// Player: Mishi | Rezardi | TH3VOID //// Commentary:Players
Game: Pilot Kids //// Player: Jaimers //// Commentary:EmperorIng360
Game: Turbo Force //// Player: EeroKurkisuo //// Commentary:Player
Game: Batsugun //// Player: Meriscan //// Commentary:Jaimers
Game: Giga Wing Generations //// Player: Third_strike //// Commentary:Pearl | Emperoring
Game: Dariusburst ACEX+ //// Player: docviper //// Commentary:Prickly Angler
Game: Raystorm //// Player: Chinopolis | CPS //// Commentary:Jaimers
Game: Donpachi //// Player: Succ //// Commentary:Softdrink
This List is About What I Value
Honorary Mention: Yotsubane (CCWE)
10 = Seibu Kaihatsu (Raiden Series)
9 = IREM (R-Type Series)
8 = Toaplan (Mother Of Bullet Hell)
7 = Taito (Gun Frontier, Rayforce Series, Darius Series)
6 = Psikyo (The Most UnderRated Dev)
5 = ZUN (Yes, Touhou Is TOO POWERFUL)
4 = Treasure (Experimental AND Fundimental is Their Magic)
3 = Konami (The Big DADDY Of Shmup Design)
2 = Raizing (True Meta Shmup Design)
1 = CAVE (Simply Untouchable, Peak Art)