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Welcome
Introduction
Download and Install Pt. 1
Download and Install Pt. 2
Creating your First Script
Parents, Children, Quads, Colors and Materials (Creating an Asset Prefab)
Prefabs and Materials Opacity
Variables
Time and Randomness
The If Statement Pt. 1
The If Statement Pt. 2
The For Loop Pt. 2
Lists and Arrays - Basic Introduction
List and Arrays - Practice Pt. 1
Polishing Pt. 1
Polishing Pt. 2
Polishing Pt. 3
Wrapping Up
Transform.position vs Transform.localPosition and Translate
Rotations
Input (Mouse and Keyboard)
Pong Game Pt. 2
Pong Game Pt. 3
Rigidbody 2D - Platformer Creator Kit: Project Introduction, Assets Creation and Assets Scavenging
Rigidbody 2D - Platformer Creator Kit: RigidBody Tests
Create an empty GameObject and give it a name
2.2 Dublicate it(Strg + D), rotate it, bring it in position
3.1 Add a Collider to your main-GameObject and scale it from your start to end point
3.5 Turn off "Play On Awake"
4.2 For the ON animation we start with expanding our lightnings
4.5 You can change your lightning sprites a few times to make it look more realistic
5.1 We need 2 variables, one for our AudioSource and the other for our Collider2D
5.4 The next function will deactivate the Collider2D we call it OffColo
5.6 Open the Animator window and add an Animation-Event to the end of your animations
Test it!