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Intro
Starting the project in VS code
Creating your own objects
Using python to help write code
Creating an instance of the class
Adding attributes
Dunder init
Primary type input
Dunder string
If Dunder name = Dunder main
The functionality of the game
Increasing hp by feeding the Pokémon
Writing the battling functions
Deciding the winner with step rate functions
Using a list lookup to declare a winner
Testing it out
Recap of the code