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The Great Earth Experiment
Stone Age 30,000 BC
Ice Age 10,000 BC
Iron Age 1,200 BC
Rise of Empires 1,000 BC
World at War 500 BC
The New Era 0 AD
The Middle Ages 1300 AD
Renaissance 1500 AD
The Redstone Revolution
Population Boom 1800 AD
The Persian Sultanate
Global Warming
The New vs. the Old
The Exile
The Nuclear Dilemma 1962
The British are Coming!
Intro
Ranking
No Age
Bronze Age (BA)
Iron Age (IA)
Early Middle Ages (EMA)
High Middle Ages (HMA)
Late Middle Ages (LMA)
Colonial Age (CA)
Industrial Age (InA)
Progressive Era (PE)
Interlude
Postmodern Era (PME)
Contemporary Era (CE)
Tomorrow Era (TE)
The Future (FE)
Arctic Future (AF)
Oceanic Future (OF)
Virtual Future (VF)
Space Age Mars (SAM)
Space Age Asteroid Belt (SAAB)
Space Age Venus (SAV)
Space Age Jupiter Moon (SAJM)
Space Age Titan (SAT)
Conclusion
Learning Objectives
Decline of the Byzantine Empire
The divisions of Islam
Rise of the Seljuk Turks
The Rise of Almoravid Empire
The Expansion of Europe
Changes in Agriculture
The Medieval Warm Period
Population explosion
Economic expansion
The rise of the merchant class
12th Century Renaissance
Reforms of Christianity in the High Middle Ages
Rise of Cluny
Increasing power of the papacy
The Great Schism of 1054
The Investiture Controversy
Intro
Age Overview
Colony
Great Buildings!
Great Buildings Overview
Boost Values vs Current GBs
New Leveling Mechanics - Much More Expensive
Construction Costs
Initial Thoughts on Requirements
Units
Prediction on Fighting "Meta"
Event Building Stat Increases ft. Sortable Table
Increased Attack Boost for Attacking Army
Increased Defense Boost for Attacking Army
Increased Forge Points
Increased Goods
Increased City Defense
Stay Tuned for Follow-Up Video!
Thanks to my Patreons!
Intro
1,2 Pay Coins / Supplies
3,4 Gather Coins / Supplies
6 Donate Goods to Guild Treasury
7 Pay Current / Previous Age Goods
8 Spend FPs
10 Buy FPs
11 Collecting Incidents
12-17 Build Residential/Goods/Decoration/Production/Military/Culture Building
19 Make People Enthusiastic
20 Gain Population
21 Defeat Army
23 Recruit Units
24 Defeat Units
Where to find Fights
26,27 Motivate / Aid Buildings
28 Visit Taverns
29,30 Spend / Collect Tavern Silver
32,33 Produce 5m, 15m, 1h... Current / Previous Age Productions
34 Solve GE Encounters
35 Scout Province
38 Infiltrate Sectors
39 Exchange Items in Antiques Dealer
40 Research Technology
Thanks to my Patreons!