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Introduction
Common Ground
Design Concepts: High-Level vs. Low-Level
Design Example: Weapon System
Design Concepts: Scripting vs. Programming
C++ and BP as Programming and Scripting Languages
Video Scope: Where C++ and BP Overlap
Performance: How C++ and BP Are Compiled
Performance: Conclusions and Profiling
Project Organization: Class Design
Design Concepts: Types and Dependencies
Project Organization: C++ Modules
Project Organization: BP-to-C++ Dependencies
Design Example: Refactoring from BP to C
Design Example: Doing Everything in C
Design Example: Basic C++ / BP Interop
Design Example: Blueprint Function Libraries in C
The Main Event: C++ vs. Blueprints (it only took 35 minutes)
BP Advantages: Assets, Visuals, Scripted Events
BP Advantages: Ease of Use
C++ Advantages: Performance, Fundamental Code
C++ Advantages: Engine Functionality Not Exposed to BP
C++ Advantages: External Libraries
C++ Advantages: Diffing and Merging
Outro and Thanks