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物理的な想像と破壊を取り入れたゲーム😲 #CHI勉強会 DungeonMaker: Embedding Tangible Creation and Destruction in Hybrid Board Games through Personal Fabrication Technology | Proceedings of the CHI Conference on Human Factors in Computing Systems dl.acm.org/doi/10.1145/36… pic.twitter.com/s33UtvsjDH
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